ACM Symposium on
Interactive 3D Graphics and Games
(I3D 2011)
*** Submission System is now open! ***
*** Paper submission deadline: October 22, 2010 ***
Conference info: http://www.i3dsymposium.org
Submission system: http://precisionconference.com/~i3d
Conference Date: February 18th - 20th, 2011
Location: Marriott Fisherman's Wharf, San Francisco, CA
I3D is the leading-edge conference for real-time 3D computer graphics and human interaction, and 2011 marks the 25th year since the first conference gathering. We invite you to submit papers, posters, and interactive demos across the entire range of topics in interaction, interactive 3D graphics, and games. The fall deadline provides the perfect outlet for your summer work.
Topics include, but are not limited to:
* Interaction devices and techniques
* 3D game techniques
* Interactive modeling
* Level-of-detail approaches
* Pre-computed lighting
* Visibility computation
* Real-time surface shading
* Fast shadows, caustics and reflections
* Imposters and image-based techniques
* Animated models
* GPU techniques
* Navigation methods
* Interactive visualization
* Virtual and augmented reality
* User studies of interactive techniques and applications
Paper submissions should be up to 8 pages in length and adhere to ACM SIGGRAPH style guidelines. The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed in a single-blind process and authors notified by e-mail.
Please visit the conference website at http://www.i3dsymposium.org
for additional information, submission details, and further updates.
Send questions to:
* general (at) i3dsymposium.org (for general inquiries)
* papers (at) i3dsymposium.org (for questions on paper submission)
* posters (at) i3dsymposium.org (for questions on posters & demos)
Important Dates:
* Paper submissions due: October 22nd, 2010
* Poster and demo submissions due: December 17th, 2010
* Paper notifications: Dec 3, 2010
* Poster and demo notifications: Jan 7, 2011
* Conference: February 18th - 20th, 2011